TPong
Hi! This is strange, but I never thought the idea would get into my head that I should make such a game one day... However, I thought about a new concept, because the original one was VERY primitive. So, I had an idea: why not make the AI unbeatable? It should be funny to play as long as possible against him! So, I decided to create Pong. So, the goal is REALLY easy, just try not to lose the ball! A lot of people told me they couldn't play this game because it was too difficult. I don't think so. At the beginning, I couldn't score higher then 40 either. But after some practice, I really got better at it. Have a look on the high score table, you'll see ;) If you're proud of all the high scores you get, don't hesitate to send me the file "scores.sco" and I'll add your entries to game's distribution package! Oh, another thing: the AI isn't cheating at all! It just manages to anticipate everything and to add some effects on the ball.
Why TPong MINI? Well, I once tried to set Tpong in 320*240 in order to see how fast it is. I was very amazed since the game was really great fun like that! So I decided to release a special version... In fact, I've just changed some things. Indeed most of the changes I've made are cosmetic ones. I also reduced the high score table to 5 entries instead of 10. Be careful : Regular mode is far harder than before... I don't even mention "Hard" and "Unlimited speed" mode, they're both nearly unplayable!! Here is the result, lemme me know what you think about it :)
* TPong is made with the great library ALLEGRO http://alleg.sf.net/ which is freeware. * It has been compiled with MINGW32, which is freeware too. * For BeOS, It has been compiled with GCC 2.95.3, which is also freeware... * Thanks Laurent KNEPFLER, who brought me nearly all the gfx http://www.chez.com/kloks/ (site is in French) * The whole of the Allegro community http://www.allegro.cc/ * Joseph "MajorTom" Bridgewater and especially Ben "entheh" Davis for proofreading the English :) Major edit by Cat (AngelCat) DX * My brother Kevin who brought some nice ideas.